About Me
Myron Massey II
![coolmyron_Cursed_Castle_is_a_Metroidvania_project_I_contributed_db66cbea-2720-4ede-83b9-2b](https://static.wixstatic.com/media/c42d5b_9dc48c53d1df45639312c2648aa53e15~mv2.png/v1/crop/x_0,y_89,w_1024,h_846,q_90,enc_avif,quality_auto/c42d5b_9dc48c53d1df45639312c2648aa53e15~mv2.png)
Greetings, I'm Myron Massey, a dedicated Game & Level Designer, on a journey to cultivate my skills in the gaming industry. I was born in North Carolina, and raised in Tampa, Florida; spending most of my days working for my dad's construction company. Throughout my academic path so far, I've actively engaged in several projects focused on crafting immersive environments. My particular fascination lies in the art of level design and scene lighting, where I strive to create captivating and believable scenes/levels.
In addition, I'm a dedicated real-time strategy enthusiast, I find myself spending hours managing my troops in a multitude of different RTS titles such as Homeworld, Empire At War, Stellaris, and the classic Dawn Of War series. These experiences have enriched my understanding of gameplay dynamics and ultimately guided me on the path to game design.
For a comprehensive showcase of my work, please peruse my portfolio
<--------- AI Art :)
Skills
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Unreal Engine 5 + Blueprint
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Level Design
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Game Design
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Trello
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Perforce
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Atlassian Confluence
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Atlassian Jira
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Microsoft Office
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Google Sheets
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Google Doc
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Blender
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Video Editing
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Machinations